Mechanic: boost to repair skill, robots are friendly The start locations you give me, the more varied the game experience will be.īrotherhood: Power armor training, member of brotherhood faction, boost to guns skill Start locations can be anywhere, as the scripts and lists will handle the rest. Bonuses need to make sense, be lore friendly, and not overpowered. Both for the bonuses for each history, and the starting locations.
Now, what I need from everyone else is ideas. Each one has a backstory (note only, the rest is up to your imagination) and will have unique starts and equipment at starting time.
This is the current working list of histories. There will be a few conditionalized ones (Ghoul) but otherwise it's open season for your character creation desires. I have a nice list of them (below), which should be more than enough for most people. You're 99.99999% guaranteed to never get the same character twice.īut enough about all that, what I need from you people is input on what histories you would like available.
Just like in Alt Start FWE Redux, this version for New Vegas will have fully dynamic character creation. However, that's about where the similarities end. Well, it's nearly done, and now I'm asking for input.įor those curios, this is a port/rebuild of my, which is itself a take on the original alt start mod from Fallout 3.